Know Your Sh*t: Chris Crawford

Know Your Sh*t is a series of short articles for aspiring game developers encouraging you to better know your games history!

Chris CrawfordChris Crawford

Chris Crawford is important for organizing the Game Developer’s Conference (in his living room in 1987), he was eventually kicked out. He is also important for his Journal of Computer Game Design, later renamed Interactive Entertainment Design (my kind of stuff). You can read his collection of articles from 1987-1996 on his website. Unless you are still developing for the Atari, the context will seem outdated–  but I find it unsettling how the best of the art of interactivity today are saying fundamentally the same thing Chris Crawford was saying twenty years ago.

Fellow youngsters, we can benefit from Mr. Crawford’s work on interactivity. I highly recommend the article Fundamentals of Interactivity for a butt kicking metaphor. Use his resources to super charge your lexicon!!

Found some diamond in the rough good bit of game history? Share it!

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